Actualizaciones de Mist/Mistica

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Re: Actualizaciones de Mist/Mistica

Notapor jorsus » 20/08/2026 16:31

New Atari 2600 core with limited ARM support
Atari2600ARM_MiST_260819.rbf

Limited to DCP+ support only on the ARM-side (no CDF/CDFJ+) to fit the MiST LE resources.
This should give you access to a lot of new homebrew titles nonetheless (Alien Pinball, Eggventure, Gizzle Blizzard, Stay Frosty 2, LEM, Spacerocks, Evil Magician Returns just to name a few...).
The following titles from the Game Champ catalogue should also work :
- Chaotic Grill
- Dino Eggs
- Juno First
- Lucky Chase
- Scramble
- Squish'em Deluxe
- Star Castle
- Stratovox
- The End
- Tomahawk 777

All the incompatible ARM titles requiring CDF or CDFJ+ extensions will still bring the "out of order" sign when launched.

Please note that the regular Atari 2600 games with all the associated mappers are also still fully working.

https://github.com/tdelage26/mist-binar ... /a2600-ARM
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Re: Actualizaciones de Mist/Mistica

Notapor jorsus » 14/09/2026 22:34

Amstrad CPC 6128
amstrad_260914_r007.9.9.rbf
- logon system minimum CRTC0 : does boot, without other register

https://github.com/mist-devel/mist-bina ... es/amstrad
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Re: Actualizaciones de Mist/Mistica

Notapor jorsus » 30/09/2026 21:55

Atari Lynx
AtariLynx_MiST.rbf
- SDRAM port of the MiSTer core.
- As far as the refresh frequency of the console is on the weird side with rates shifting between 50 Hz, 52.66 Hz, 60 Hz, and up to 75 Hz or 79 Hz during active gameplay or specific screen sections, this core can be used only on a VGA screen with scandoubler active.
- I've added the possibility to play the games either full screen or in their original resolution as far as some people (including myself) prefer that option to play on big screens.
- The atarilynx.rom (bios file) has to be placed along the RBF for the core to boot properly.

https://github.com/tdelage26/mist-binar ... ari%20lynx


Game&Watch
GameAndWatch_MiST.rbf
Aligned with the current MiSTer commits and supporting the following CPUs :
SM510 - the base CPU used by Donkey Kong, Fire Attack, Mickey and Donald, and others
SM511 - later Game & Watch titles with a dedicated melody ROM, including Super Mario Bros., Climber, and Balloon Fight
SM512 - later Multi Screen titles with an added C segment group, including Black Jack, Bomb Sweeper, Gold Cliff, and Zelda
SM530 - Nelsonic Game Watch titles with SM500-style LCD outputs and a dedicated melody ROM, including Super Mario Bros. 3, Super Mario World, and Star Fox
SM510 Tiger variant - Street Fighter II, Double Dragon, and others
SM511 Tiger 1-bit and 2-bit variants - later Tiger melody/sound hardware
SM5a - Ball, Octopus, and others

Resolution is 720x720 (VGA only) with padding bars left and right to match the 4:3 format.

Games packages (*.gnw) can be easily found on archive.org (use the ones for MiSTer agg23 core)

https://github.com/tdelage26/mist-binar ... 26%20watch
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